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Thread: LBP reviews By WillGuitarGuy

  1. #1
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    Post LBP Reviews By WillGuitarGuy


    5 Post Count Required For A Review

    Level Reviews Based On These Aspects:
    Originality
    Originality is based on how new and original your level is,The more original your level is the higher your score out of ten will be.
    ex.Space level about space=5/10 ; Space level about a lost character who meets aliens=10/10
    Level Length
    I want levels that feel just right,I may point out if a level is too short or long in your review.
    I don't like really short levels so keep that in mind and don't be surprised If I call it a short level if it is.
    ex.Short levels=0-4/10 ; Short levels in a series=5-1/10
    Difficulty
    This is pretty much the fun and challenging aspect of making a level and/or playing a level.I like challenging levels but having an easy level that is great won't affect your score. Remember that just like everyone wants nowadays it a high fun factor.
    ex.Using a grabable staircase to get to a new area=0-4 ; Using several hidden blocks and stacking them to get to another area=5-10/10
    Enemies
    This level review aspect is not always used.If your level has no enemies and feels like it doesn't need one then you have nothing to worry about,on the other hand if you have a level with cheap obstacles,cheap enemies and need work then your score will be low.No example of this is really needed.

    If your level is good enough I'll do a video review on it If it's good enough.
    You'll be able to see my previous or new level reviews on my youtube channel by
    clicking here Asmasheduppumpkin5.



    Here are 3 of my many level reviews:
    __________________________________________________ _______________
    Western Sack; The Gaping Canyons
    Originality:8
    Enemies:8.5
    Difficulty:9
    Level Length:9

    Average Score:8.62
    Level was really fun and the extra details and gameplay made it better, but seeing the cactus and canyons from the media molecule prizes kind of threw away some original ideas. The enemies were some of the most original I have ever seen but it is lacking them, there are about two or 3 in the whole level. Prizes arent in the level, bubble score is nice, secrets are good enough, story is great, I understand that the last part of the level looks better camera wise but multiplayer in the level would be great, considering that you used the play station eye for detail, a little of it would add to originality. Level length was just right and so was the difficulty.Clarkdef this is an amazing level and I hope you make more levels like this and I hope you improve with enemies.

    Video Link:
    http://www.youtube.com/watch?v=WBzJJmmNQQU
    __________________________________________________ _______________
    The Guitar Factory by Frozenfire19
    Originality:9
    Enemies:4
    Difficulty:10
    Level Length:7

    Average Score:7.5
    Extremely original level.Frozenfire19 makes some really fun levels. Enemies are kind of lost in this whole level. Some parts actually felt like MediaMolecule made them. Good level length but seemed a bit short.
    I dont have much to say about this level but it sure is fun and a level that should be given 3 or more plays by everyone.Keep up the great work.

    Video Link:
    http://www.youtube.com/watch?v=-8jqkCdFt34
    __________________________________________________ _______________

    Robotown by Shris
    Originality:9
    Enemies:7
    Difficulty:8.5
    Level Length:8

    Average Score:8.12
    Level is fun and the difficulty isnt hard or frustrating. Enemies are really original but seeing that Shris recently changed them might of lowered the average score of this level. No prize bubbles show lack of care for people who want to use your work in their levels. The ending is really fun if played solo even multiplayer. The look can be fixed a bit but it doesnt affect the gameplay. Shris can fix the bugs and the level review will be better.
    This is still one of my favorite hearted levels but I wish to tell the creator to fix these annoying bugs.Keep up the good work.

    Video Link:
    http://www.youtube.com/watch?v=X98TnVIeyrA
    __________________________________________________ _______________

    More will be posted on this site soon.
    Last edited by WillGuitarGuy; 02-09-2010 at 09:35 AM. Reason: Aspects

    [THANKS TO STICKMANDUDE FOR THE AWESOME SIG]

    [WGG REVIEW THREAD] [TWITTER] [YOUTUBE] [LBN: A.W.E.S.O.M.E.]

  2. #2
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    Default

    Quote Originally Posted by WillGuitarGuy View Post
    Before you see my reviews I'd like to tell you what I base them on.I base them on 4 elements that truly make a level fun:Originality,enemies,difficulty, and the level length,If you would like one of your levels reviewed just write me a personal message on my youtube channel.You can visit my channel at any time (Asmasheduppumpkin5) to see new reviews almost daily.Here are 3 of my many level reviews:
    __________________________________________________ _______________
    Western Sack; The Gaping Canyons
    Originality:8
    Enemies:8.5
    Difficulty:9
    Level Length:9

    Average Score:8.62
    Level was really fun and the extra details and gameplay made it better, but seeing the cactus and canyons from the media molecule prizes kind of threw away some original ideas. The enemies were some of the most original I have ever seen but it is lacking them, there are about two or 3 in the whole level. Prizes arent in the level, bubble score is nice, secrets are good enough, story is great, I understand that the last part of the level looks better camera wise but multiplayer in the level would be great, considering that you used the play station eye for detail, a little of it would add to originality. Level length was just right and so was the difficulty.Clarkdef this is an amazing level and I hope you make more levels like this and I hope you improve with enemies.

    Video Link:
    http://www.youtube.com/watch?v=WBzJJmmNQQU
    __________________________________________________ _______________
    The Guitar Factory by Frozenfire19
    Originality:9
    Enemies:4
    Difficulty:10
    Level Length:7

    Average Score:7.5
    Extremely original level.Frozenfire19 makes some really fun levels. Enemies are kind of lost in this whole level. Some parts actually felt like MediaMolecule made them. Good level length but seemed a bit short.
    I dont have much to say about this level but it sure is fun and a level that should be given 3 or more plays by everyone.Keep up the great work.

    Video Link:
    http://www.youtube.com/watch?v=-8jqkCdFt34
    __________________________________________________ _______________

    Robotown by Shris
    Originality:9
    Enemies:7
    Difficulty:8.5
    Level Length:8

    Average Score:8.12
    Level is fun and the difficulty isnt hard or frustrating. Enemies are really original but seeing that Shris recently changed them might of lowered the average score of this level. No prize bubbles show lack of care for people who want to use your work in their levels. The ending is really fun if played solo even multiplayer. The look can be fixed a bit but it doesnt affect the gameplay. Shris can fix the bugs and the level review will be better.
    This is still one of my favorite hearted levels but I wish to tell the creator to fix these annoying bugs.Keep up the good work.

    Video Link:
    http://www.youtube.com/watch?v=X98TnVIeyrA
    __________________________________________________ _______________

    More will be posted on this site soon.
    Hi WiiGuitarGuy:
    I was wondering if you would do an upcoming level of my bomb survival, and upcoming underwater level. Thanks .

    Thanks to billywiz23 for the signature


    Please Click These Dragons


     
    You Die One Day. But There Is A Soloution. Modern Warfare 2. Add Me : XxRolotxX

  3. #3
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    Thumbs up

    Hey Will. Yeah, could you review my level Blood Rush. I think you will dig it if you're looking for original enemies. I used a lil teqnique that lets you see the enemies guts before you fully dispatch them. This is one of my best levels yet, it only has like 50 plays. I've gotten really good feedback from the few who have played it so, could you give it a spin? Thanks
    PSN: Kaiju kid


    Kaijuuuu residence... the creator of the house speaking!

  4. #4
    I Love My Desiree. :D
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    Cool From levels requested so far

    Witten reviews only:
    1.Space Intruder Act1 and Act 2
    2.Blood Rush

    Upcoming Video and written reviews:
    1.Paying the Bill
    2.Super Mario Medley

    The reviews will be done within a couple days.

    [THANKS TO STICKMANDUDE FOR THE AWESOME SIG]

    [WGG REVIEW THREAD] [TWITTER] [YOUTUBE] [LBN: A.W.E.S.O.M.E.]

  5. #5
    I Love My Desiree. :D
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    Default

    Quote Originally Posted by dulyzad View Post
    Life is too short to be serious, laugh it up.
    You only have one post.Are you a spammer?

    [THANKS TO STICKMANDUDE FOR THE AWESOME SIG]

    [WGG REVIEW THREAD] [TWITTER] [YOUTUBE] [LBN: A.W.E.S.O.M.E.]

  6. #6
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    Default

    Quote Originally Posted by WillGuitarGuy View Post
    You only have one post.Are you a spammer?
    OMG! Just noticed that!!!! *Hollores for IWDF Soldiers* Take him away boys!!! LOL
    UEF Forever!

  7. #7
    I Love My Desiree. :D
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    Default

    Quote Originally Posted by Communion2007 View Post
    OMG! Just noticed that!!!! *Hollores for IWDF Soldiers* Take him away boys!!! LOL
    Help he hasn't posted more than once.
    It was just a single post against me.

    [THANKS TO STICKMANDUDE FOR THE AWESOME SIG]

    [WGG REVIEW THREAD] [TWITTER] [YOUTUBE] [LBN: A.W.E.S.O.M.E.]

  8. #8
    I Love My Desiree. :D
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    Default Now some levels will have an extra review by Clarkdef

    Here are 3 new reviews.If you haven't noticed already most of my reviews that I make are usually in the video description to the actual video review.
    My channel is Asmasheduppumpkin5 if you haven't checked out some level reviews already.Well here you go.

    __________________________________________________ _______________
    This will have my written review soon but in a little bit i'll be adding a 2nd review for A new Asmashedpumpumpkin5 review parter.His name is Clarkdef,you might remember his level Western Sack;The Gaping Canyons.This is the first Double Written review ever for my channel.The Reviews will be up shortly.

    (The previous score was the wrong one.I added the correct score.)
    Paying The Bill! by Mnniska
    Originality:10
    Enemies:4
    Difficulty:8
    Level Length:7

    Average Score:7.3

    Ill have to agree with what Clarkdef says in the level review below this. I dont like having a cut scene ending a level. It seems way to lazy. If Id be able to fix anything it would be to not advertise a site like littlebigland with such aarg, in other words adding a site to a level just makes the level seem more like an advertisement than a level altogether. The enemies are really cheaply made and could use work so I based the enemies score based on obstacles too. Great obstacles but seemed eh and always mess up with multiplayer. This is a 1 player only type level until you get to a 2x part, then it gets a bit better. The level seemed short but I liked the use of the Jon burgerman pack. Thats what a true lbp level is made of if someone is to buy the j.b. pack. Not to use randomly whenever something looks dull but to add in the whole level.

    Fun but not really intended for more that 2 people.
    Now heres Clarkdefs review of the level.

    Here's clarkdefs review of the level.
    lets start with visuals- they were a great initiative/inovative style. However let down slightly by a few shoddy bits, and artistic balance could have been better

    Gameplay- Has a great balance of jumping, timing, problem solving with made it very dynamic. Very good!

    Story- a bit heavy handed for me I dont like to be seperated from story. What I mean is, its abit of a shortcut telling a story through cut scenes, instead of learning the art of immersing a play in them as he or she plays.

    Over all 7/10

    Video Link:
    http://www.youtube.com/watch?v=_8y7tLLw2xA
    __________________________________________________ _______________

    Buddha's Lost Temple by FrOdO_FragginS79
    Originality:9
    Difficulty:9
    Level Length:8
    Average Score:8.7
    I loved playing this level, the whole Chinese theme got to me. With all the attention to detail you can’t play this without hating the look. There are plenty of bubbles, prize bubbles, and text bubbles throughout the level and there are enough to not overdo the level. I’ve played many lbp levels with Chinese themes and none compare to this MASTERPIECE. Yes I said masterpiece. Since this was not as original by having Kung Fu panda in the level and having what he disliked (the ball) be a main aspect of the level it makes the levels seem a bit dry, of coarse the dryness surely get wet when you have to do a rain dance, again I’ve never heard of a rain dance in china, only for Native Americans and aborigines. Not a solid 10 with originality but still is a really functioning level. Not to long, not to frustrating long like most levels. Great, fun with multiplayer, and is all around beautiful.

    Great level FrOdO_FragginS79.

    Video Link:
    http://www.youtube.com/watch?v=ZzrcD12KIK8
    __________________________________________________ _______________

    Miracle Of Life by Poms
    Originality:10
    Enemies:10
    Difficulty:7
    Level Length:6

    Average Score:8.3

    From seeing this level for the first time I could see that a lot of time went into making this. I noticed what this really was about during the first couple minutes of coarse. Seeing as the theme is about ahem cough cough the level really distracts the younger lbp community from realizing what this is about. This has never been made before so that’s why the level is uhh… you know… a 10. A lot of the bits are frustrating, like the part with the monsters and you have to keep swinging back and forth, the camera there is really weak and could use a lot of work. Fun, though it could use a little work with multiplayer. Level length could have been a bit longer, I felt that at the end I was cut short by having a cut scene type end.

    Anyway, good level Poms, I very much enjoyed it.

    Video Link:
    http://www.youtube.com/watch?v=FN_ml8hD_7E
    Last edited by WillGuitarGuy; 10-07-2009 at 07:27 PM.

    [THANKS TO STICKMANDUDE FOR THE AWESOME SIG]

    [WGG REVIEW THREAD] [TWITTER] [YOUTUBE] [LBN: A.W.E.S.O.M.E.]

  9. #9
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    Default

    Quote Originally Posted by WillGuitarGuy View Post
    This will have my written review soon but in a little bit i'll be adding a 2nd review for A new Asmashedpumpumpkin5 review parter.His name is Clarkdef,you might remember his level Western Sack;The Gaping Canyons.This is the first Double Written review ever for my channel.The Reviews will be up shortly.

    Paying The Bill! by Mnniska
    Originality:9
    Enemies:4
    Difficulty:5
    Level Length:7

    Average Score:6.3

    Ill have to agree with what Clarkdef says in the level review below this. I dont like having a cut scene ending a level. It seems way to lazy. If Id be able to fix anything it would be to not advertise a site like littlebigland with such aarg, in other words adding a site to a level just makes the level seem more like an advertisement than a level altogether. The enemies are really cheaply made and could use work so I based the enemies score based on obstacles too. Great obstacles but seemed eh and always mess up with multiplayer. This is a 1 player only type level until you get to a 2x part, then it gets a bit better. The level seemed short but I liked the use of the Jon burgerman pack. Thats what a true lbp level is made of if someone is to buy the j.b. pack. Not to use randomly whenever something looks dull but to add in the whole level.

    Fun but not really intended for more that 2 people.
    Now heres Clarkdefs review of the level.

    Here's clarkdefs review of the level.
    lets start with visuals- they were a great initiative/inovative style. However let down slightly by a few shoddy bits, and artistic balance could have been better

    Gameplay- Has a great balance of jumping, timing, problem solving with made it very dynamic. Very good!

    Story- a bit heavy handed for me I dont like to be seperated from story. What I mean is, its abit of a shortcut telling a story through cut scenes, instead of learning the art of immersing a play in them as he or she plays.

    Over all 7/10


    I barely made it over 50 % :[

    To be honest,that was a bit messy in my opinion.

    First you say the obstacles was great,then you say they was Eh?

    What do you mean with Eh?

    ..And aparently the obstacles got a 4

    ..did the cheap enemies (that really only took 5 seconds to kill while the obstacles was the base of the level) really drag down the score that much or was it the obstacles that really was bad and not fun that already had a lame score,like 5,5?

    ..And about the cutscene:How many levels have you seen with a story at all?

    Sure,the way the story is presented might not be too awesome,but should that drag down the score as most levels does not have any story at all?

    ..And what in gods name do you mean by LAZY? o_o Cutscenes are Hard to make dude! Its way easier to use speach bubbles and other factors,but I choosed to do something that never had been done before in a big level and made a epic cutscene.

    heck,I even made my own alphabet just so I could have my own type of text and not the ordinary stickers

    heh im a bit frustrated here

    ....heh what did you thought of the story overall BTW? Too crazy?

    i am now creating the secuel and its..Madness!

    Madness!

  10. #10
    I Love My Desiree. :D
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    Default

    Quote Originally Posted by Mnniska View Post


    I barely made it over 50 % :[

    To be honest,that was a bit messy in my opinion.

    First you say the obstacles was great,then you say they was Eh?

    What do you mean with Eh?

    ..And aparently the obstacles got a 4

    ..did the cheap enemies (that really only took 5 seconds to kill while the obstacles was the base of the level) really drag down the score that much or was it the obstacles that really was bad and not fun that already had a lame score,like 5,5?

    ..And about the cutscene:How many levels have you seen with a story at all?

    Sure,the way the story is presented might not be too awesome,but should that drag down the score as most levels does not have any story at all?

    ..And what in gods name do you mean by LAZY? o_o Cutscenes are Hard to make dude! Its way easier to use speach bubbles and other factors,but I choosed to do something that never had been done before in a big level and made a epic cutscene.

    heck,I even made my own alphabet just so I could have my own type of text and not the ordinary stickers

    heh im a bit frustrated here

    ....heh what did you thought of the story overall BTW? Too crazy?

    i am now creating the secuel and its..Madness!

    Madness!
    What I think about the level differs what I think about the level as a whole.Its a great level,inovative and fun with 2 players.Its just that when I play a level I want the level to have a story throughout the level not a story to just end it with some cutscenes.Don't get me wrong the alphabet actually made the originality a bit higher.I must've put a score for another level by accident.My mistake I'll fix it right now.

    [THANKS TO STICKMANDUDE FOR THE AWESOME SIG]

    [WGG REVIEW THREAD] [TWITTER] [YOUTUBE] [LBN: A.W.E.S.O.M.E.]

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