Thanks to all of you that have played the level so far, it has been fun working with the players and seeing the different takes on the level and its premise.
In regards to EnochRoot's wish to see some innocents to save from the gas I have some comments.
Yes the thermometer is full but even before that it wasn't my intention to have other characters than the Hero and Nemesis. I wanted this level to be a bit more introspective and quiet, about exploration and a redemption of the land.
The premise of the level is that those who lived there were destroyed by Nemesis in a age that has long past. I use age in its epoch'al sense and really mean a long, long time ago. (500 - 1000 years or so, maybe longer?)
The mist of Nemesis, while deadly to life is only as the touch of a fog to the stone and metal of the buildings yet Nemesis has been entrenched in the land so long that even the stone and structure is crumbling and faded from its presence.
To have innocents to save, I think, would run counter to the story and feel a bit disingenuous. Part of the psychology of the level that I explored in my mind was how would a force react when it's reason for existence is removed.
Nemesis is a force of destruction of life and once it had destroyed the life of the land it had no reason, no meaning as it defines itself by its inner drive.
It has grown weary and yearns for a release yet it is compelled by its nature to continually attempt to destroy those who come to the land even though the prophecy states that only one who comes to this land from afar will have the power to destroy the darkness.
I want this level to be about the relationship of Nemesis and the Hero, Nemesis and the land, and the players attempt to discover the meaning and solution to a prophecy they have found themselves in quite by accident.
Nearly none of this is explicit in the level though there are hints and clues.
Long story short, to stay true to the story and characters I've created I didn't want to put hapless, helpless innocents that the players can rescue on their way.






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Fantastic job! I think it was definitely worth five stars and a heart.
You'd better make a sequel!




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