There are often some funny clothes in Japan that have English Sentences on them that can be strange, funny or downright bizarre.
I noticed that this particular baby clothing item has a strange layout.
Picture is of a skeleton in military fatigues riding ...a Jeep. The caption reads as follows, "Hard. . . SPENTMYTIME IN HELL AUTOPLSY"
Hmm, I thought this was a bit odd for baby clothes but maybe this is a from a 'hard-as-nails badass' line of
Is it a misuse of time and thermometer space to create in a level things that won't be noticed or appreciated by most players?
I’ve spent two days working on a sequence of events in a level. The sequence is working out now fairly good but maybe the amount of time put into the work and the thermometer space used isn’t justified.
The way that I have set up this sequence is that I have a car/cart type thing that sits in the middle of a room that has motor bolts connected
The color of the train that left the station
Or
The tornado causing butterflies
I like creating things in LBP in small part as a means of creativity, in a larger part for the challenge of implementing the concepts I picture in my head and mostly for the fun of it. I enjoy the problem solving aspects of trying to use the tools available to make the behavior I want happen with as little detriment to the player as possible.
My game time is limited and I
A little bit back my wife and I had our second son, Ewan Naoto. (First name Ewan, middle name Naoto, last name omitted due to some loons who enjoy tracking down forum members and- well, just in case.)
Baby and mother are doing well, myself and my four year old are happy and getting along without many problems as we acclimate our way into a new equilibrium.
Ewan is a tall baby for his age and also a big in the weight department and people are very surprised considering