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[Roughly 15 Fresh] 046 - Willing


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#1
waffle_king23

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Ossu! Gots today's installment ready to go here

 

This week we're having a look at:

 

Tangle Temple - xX_Stevenboss_Xx
Night Falls - stfuwiththat
Shiny Nature - Ximuri
Inked Out - tinpig-65
Tiki Jungle Ruins - shookboys99

 

A pretty fun set of levels all in all, there was nothing that i could say "don't bother with this one" about. A little miffed about Inked out though. i mean, it'd been sitting there, relatively unnoticed for almost a year, then i get it recorded and suddenly it's Team Picked. i mean, come on a little. Well...it does mostly deserve it i think (though it's not completely without issues).

 

Behind the Curtains Stuff

Like i said in the last thread (over on LBNetwork, if you're reading this somewhere else), thanks to KG's suggestion, it looks like i've finally got the mic issue sorted. i don't really know enough about electronics to understand why a tablet charger would cause the problem, but once i got it unplugged the buzz pretty much vanished. i could even turn up the gain a little bit, so from now on, i should be a bit easier to hear.

i shouldn't toot my own horn, but i really liked how the cardboard forts turned out.

i ended up re-recording the intro to 047, which was on one hand good, because i think i got a better take, but, on the other hand, took way too much fiddling around. Along with some other stuff that came up, i didn't get the episode wrapped, but that shouldn't be too big an issue.

 

This month's PS+ over here was Steredenn (which is really quite fun, but man it kicks my tail) and Metal Gear 5. i have played a lot of games over the years (though really, who hasn't, i suppose), but i can't off-hand remember one that had a more interminable and unfun intro/tutorial section. When they game me the mission recap at the end, it said it took an hour and change, and i feel like i spent a quarter of that in bed, and another half slowly crawling or stumbling. Meh...

 

Anyway, lots to do, lots to do. As always, thank you everyone for the support! We're getting pretty close to the end of things now, and i wouldn't have made it here without you. Have a great day!


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時計仕掛けの子の丸々太った磁器の顔に表情は無いが、転がりながら、口がカチッと開閉して、腕が上下に動い た。
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Watch me butcher monsters and the Japanese Language!
Community Levels first impressions - Roughly 15 Fresh!

#2
katanagirl1

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Tangle Temple was cool, I agree that the foreground materials blocking the view is not good.  Some opacity tweakers would help, but it is sometimes hard to get things to work properly even then.  Too bad that one was short.

 

Night Falls looks really nice!  The lighting is varied and very beautiful.  I also think it has great atmosphere.  I thought there might be some problem with the switch, since there was no cutscene.  Why are the infinite checkpoints turned sideways so they look like 8's?  I like your comment about stfu!  ;)

 

Shiny Nature was a solidly designed platformer, I really liked the moving stair section.  I'm not sure how the floating blob effect was done either, maybe a decoration on a decoration mount?

 

Inked Out has a cool unique look, very artistic!  I also think that the camera is pulled out way too much for me to tell what's going on, though.  The gameplay could have been unique and cool as well, but I can't see it.  While wearing a bright costume might help, I don't think it excuses what I believe is a huge flaw in level design.

 

Tiki Jungle Ruins was a nice level, but really short.  I feel like some areas need some more material layering, like there were empty spaces to be filled.  I get the impression this level was created by a younger creator, so that can be accepted.

I've never really understood why Oddsock needs a buttspring, though.

 

Again, you have found some really great levels to play!

:)


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#3
shookie99

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You played my son's level, Tiki Jungle Ruins!  Thanks as I am sure he will enjoy watching you play through it.  He is 8 years old but made the level when he was 7.  


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#4
waffle_king23

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Thanks both of you!

 

You've got a good point on Inked Out, KG. i do think that tinpig gave up on gameplay to get the look they wanted. i can understand the decision, and respect it to some extent, but...at the end of the day LBP is a game, so...yeah. Some of the areas, while i appreciated them artistically, were a lil' frustrating to play.

 

As to the water in Shiny Nature, did we have deco-mounts in LBP2? i can't remember off the top of my head. It was a fun level, though; even if not particularly striking in the end.

 

@Shookie i was happy to give your son's level a look. i had a good deal of fun with it. When i saw the "99" in his name, i assumed (which was dumb) that it was his birth year, hadn't realized he was quite so young. i hope he enjoys the episode, and continues to have fun as a creator.

 

Behind the curtain stuffs: got episode 047 wrapped and up yesterday morning, so we're back in the week buffer! Woo hoo! i decided to put together a tutorial on basic sackbot NPC interactions for LBsP, kitted everything up, and realized the logic i'd set up could hardly be classified as basic. So spent the morning paring away filigree and hopefully will be able to do a recording this evening or tomorrow morning. i may also have been a touch drunk when i tried to record, and just sounded like a damnfool...which, since it forced me to notice the first point, was probably for the best.


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時計仕掛けの子の丸々太った磁器の顔に表情は無いが、転がりながら、口がカチッと開閉して、腕が上下に動い た。
ージョン・タインズ、作家

ー無名狂師、翻訳者 (俺)
Watch me butcher monsters and the Japanese Language!
Community Levels first impressions - Roughly 15 Fresh!

#5
katanagirl1

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Good point, waffle_king23, I think decoration mounts were LBP3. I forgot you said that level was LBP2.

Shookie99, I thought that may have been your son's level, it's been so long since I played it I wasn't sure. Very impressive for someone that young!
:)
Has he done any other levels?
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#6
LittleBlackadder

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The only one I played was "Inked Out" which although interesting began to become frustrating which means that I start thinking "Why am I playing this when I could be playing another level". I don't mind "challenging" when my own skills or lack of skills is the problem but I quickly get annoyed when its due to level design, cameras or not being clear where to go, etc.

 

Great episode Mr.23 :P


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#7
shookie99

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He has 2 levels on my profile.  Taking Flight (he made it when he was 5).  I had to do the logic for him but he built it and came up with all the ideas.  Temple of Doom he made when he was 8.  Again, there were some logic he needed but I was teaching him some of those things along the way and he came up with all the ideas.  As far as the build, I helped him kind of pull everything together and found some decorations for him.


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#8
waffle_king23

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Geeze Louise, it's the last Tuesday (Takeaway) before payday! And thank Entropy, 'cause i'm broke.

 

Tangle Temple - xX_StevenBoss_Xx

Not much changed here, but then again there's not really that much to change. Really the only problem is how the foreground blocks you from seeing where you are. That's not always a bad thing, mind; but if there are hazards, i do think it should be avoided. Weird but useful thing, decorations on Opacity 0 sticker material are visible, but decorations on things with Opacity Tweakers on them will fade in and out just like anything else.

 

Night Falls - stfuwiththat

Man...that name. i think i was happier not knowing the final section was covered with spikes, really. The first time i made it through everything went smooth as silk. Once i noticed it was all spiked up on my third playthrough, suddenly i'm timing all my jumps like garbage. i do think they could have put a checkpoint at the top of that shaft right before you get into Spike-ville proper, that would probably cut the frustration of dying there down quite a bit. Aside, but i have never been able to get over one of those connected-by-string plank bridges without falling through a gap at least once. This goes all the way back to LBP1.

 

Shiny Nature - Ximuri

On one hand, i wish i'd known this was an LBP2 level before i slotted it on the playlist. On the other, if i had known, i'd probably have never gotten a chance to give one of Ximuri's levels a whirl, since all of their LBP3 stuff is over the 2000plays cap. *shrug* It's as fun and relaxing as it looked, and it was nice to go through some well-put together LBP2-era level design (though i have had a little more opportunity to do that since starting up LBsP). i think i know how they did the floating water at the end. Couldn't you set emitters and creatinators to put out water, then pause in create mode and capture it as an object? You could do that with paint blobs. i think Ximuri did that, and then slapped an Anti-grav tweaker on the result. At any rate it looked as cool the fourth time as it had the previous three.

 

Inked Out - tinpig-65

Yeah...i blew through my five lives really early on this go around. i have the feeling this level is probably more fun to watch someone go through than to actually play yourself. Preferably someone who can breeze through it at a decent clip. It's...i can't really say it's a shame, because tinpig is successful in what they seem to be going for, but... Funny thing, but i'd actually had another tinpig level on my possibles list (The Search For....umm...something or other. 2), i went with Inked Out, because it seemed to be something a little more in my wheelhouse. Maybe i should have gone with the other one. At least i could have avoided having a level get Team Picked out from under me again.

 

Tiki Jungle Ruins - shookboys99

It's funny how knowing a little bit more of a creator's background can change your perspective on things. Personally, i can hardly remember what i was doing or what i was like at 7...i think smashing Matchbox cars with a mallet? Maybe that was 6, The point being, i highly doubt i'd have had the patience to put together a level like this one, even with encouragement and help with logic. It certainly works well enough as a short Oddsock racer, the bounce can break the flow of things a bit, but part of that was me forgetting just how far you can go with the spring. i probably could have kept up a bit more of a pace if i'd trusted it more. It wouldn't hurt to have just a little more decoration in there maybe on a piston or wobble bolt to give it a touch of movement, but really this is a very minor point in the scheme of things. Shookboys (Shook-Jr? There is just the one boy, right?) has done a good job here, and the level ought to get a little more love. i'll be interested to see how his skills continue to grow (let's all keep our fingers crossed that Sony with leave the remaining servers alone long enough for that to happen).

 

So i think that's probably the that, this go about. Nothing stand-out bad, all the levels had their flaws, but all of them had some notable high points as well. Thanks as always for your support, and to everyone still out there putting things together in LittleBigPlanet-Land.

 

Behind the Curtains Stuffs: Level recording's all wrapped up for Episode 048. We haven't done any hub work, but that's far less of an issue than it would have been two months ago, so i'm not sweating. That's...really...that's it. Weird.


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Posted Image
時計仕掛けの子の丸々太った磁器の顔に表情は無いが、転がりながら、口がカチッと開閉して、腕が上下に動い た。
ージョン・タインズ、作家

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Watch me butcher monsters and the Japanese Language!
Community Levels first impressions - Roughly 15 Fresh!

#9
katanagirl1

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Hey, you jogged my memory - if it was LBP2, then you could use a paintinator in create mode, set it off and quickly hit pause, and capture the paint pellet to get the paint pellet as an object. That must be what they did! Good job!
:P
Sorry, I had something else to say, but I just noticed that you don’t capitalize any of your “I”s and you’re an English teacher. My OCD is spazzing out!
:(
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#10
waffle_king23

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Sorry, I had something else to say, but I just noticed that you don’t capitalize any of your “I”s and you’re an English teacher. My OCD is spazzing out!
:(


It's an ingrained habit from French class and an early bout of depression. Seeing as it's been 25yrs now, it probably won't change, sorry :)
Posted Image
時計仕掛けの子の丸々太った磁器の顔に表情は無いが、転がりながら、口がカチッと開閉して、腕が上下に動い た。
ージョン・タインズ、作家

ー無名狂師、翻訳者 (俺)
Watch me butcher monsters and the Japanese Language!
Community Levels first impressions - Roughly 15 Fresh!




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