Jump to content

Most Liked Content

#456470 Take a look at my Little Big Planet Menu Font Level

Posted by SACK-BEAVER on 22 July 2012 - 02:14 PM

i recreated the Little Big Planet Menu Font Paint tool stickers & Oblects
  • RobertMl, Rodneycab, Samuelnex and 59 others like this

#490394 Castle Courtyard/Hang Ten 3, For the birds from Leaf-on-wind

Posted by MichaelJO on 10 March 2014 - 07:10 AM

Hey all. Just wanted to share 2 levels from a friend I sometimes Kart and create with, Leaf-On-Wind. Each level has at least a sequel so stick around if you have the karting chops, Chicky-check it:


Hang Ten 3, for the birds: https://karting.lbp.me/v/r9y0


A fun challenge where you collect eggs for points. This one changes midway through and you end up taking on your friends AND Baby Bird. 4 player.




Castle Courtyard: https://karting.lbp.me/v/r9y8


Strictly a boss arena, this battle ain't over till one of you leaves this castle.




Funky Devil Hop: https://karting.lbp.me/v/107qg


Big jumps, hard drifts and fast lines! What more could a sack person want? Maybe a few prizes.


Attached File  FDH.jpg   78.91KB   0 downloads

(Level in progress, still, check it out and leave feedback/pointers)

  • Wesleyen, DrumpieBoolou, ThomasBib and 53 others like this

#486075 Sack Quest! PS4 & Crown contest

Posted by EnochRoot on 05 December 2013 - 12:27 PM


LittleBigNetwork is proud to present the latest in a long line of Epic contests. 

             SACK QUEST!...the search for awesome!


A crown contest open to everyone with an extra special prize..a brand new shiny PS4! Runner up prizes including the exclusive in game pin, sack figures and PS3 games!


Between now and Friday 7th March 2014 create a level based on an epic quest, the level can be of any genre but must contain gameplay. Creators can use up to three linked slots and must be a new previously unpublished level.


Register your name and profiles LBP.me link in the participants thread On LittlebigNetwork


Publish your entry between Fri 7th march - midnight GMT Tues 11th 2014...including the title prefix LBN SACKQUEST:  and add the wording " an entry in Littlebignetworks SackQuest" in your level description.


Remember to add your Levels LBP.me link in the participants thread when the publishing  deadline arrives!

As always originality and creativity will be rewarded...have fun and enjoy your Quest for a crown and PS4!

  • b-coli, nirvana, arklon and 47 others like this

#503576 LBP PSP: The most dissapointing LBP game.

Posted by century on 08 December 2014 - 01:59 PM

Apart from the fact that LBP PSP had a beta, LBP PSP has no credibility whatsoever.

As soon as you play into the first level, the story is not clear, and nothing makes sense. I don't understand where they were going with the story, because it's even more ludicrous then what LBP turned out to have. Nothing is straightfoward, nothing makes sense. It's like you're in this one place this time, and you wake up to be in this snowy dump the next. It's like you never even realize you are going to some place thats supposed to represent Brazil but doesn't look like it until you get there.

But the create mode must be great! NO. You are confined to large grid or stamps that don't overlap when placing materials. This is insulting because it's made obvious you don't need to be confined to these restraints (why large grid?). And there aren't any objects like in LittleBigPlanet, you are confined to the limits of materials. Tutorials are just insuting: all they are, are videos. Every single one of them. This isn't technological limits, this is flat out lazy. No way in hell would you not be able to put tutorials you can jump into and try out the items in a specialized enviroment, oh no. They could even have done LBP2esque tutorials. But oh no, too much work, hurr hurr. They also cut out so much stuff: look, here, unused tutorial videos. https://m.youtube.co...h?v=f3M2cKYSufc . I understand in-game pictures, but why remove the goddamn simple stuff like Level Keys? Why? Whhyyyyy
Also, you can't place stickers on Sackboy. These are one of the simple things that you'd think be technologically hindered, until you understand the logic behind it. Here is how i think it works, and im probably right; Every time you place a sticker on Sackboy, it maps it to a texture map, preferably an seperate overlay. The sackboy texture would be in a whole file. This is why if you were to place a sticker on sackboys tounge, it would also sometimes map to his hands and feet, as they are the textures closest to the tounge. This is one of those simple things that people don't implement not even because they are lazy, but because they like to piss people off.

You'd think Story Mode would look beautiful, but only the opening sequence displays this. The rest of the game looks like the work of a 9yr/o. You'd think it be fun. You've probably made a big mistake. A redeeming feature is that it's a level longer then LBP1. A level. Now thats good!

A lot of the costume selection is this: Fantasy characters, animals and skimpy girl outfits. Like, when i think of LBP PSP costumes, all i can think of are the countless costumes that are basically clones of LBP2's Marie, who is perfectly acceptable in the context for the clothes she is wearing. Not LBP PSP characters. Also, Alpine lederhosen. Talking about skimpy girl outfits, a redeeming feature of LBP PSP is that it doesn't have meerkat strip clubs and jokes about erections like LBP did. You'd think the skimpy girl outfits would be a plus (pervert), but you can't place stickers on sackthing, so all customizability there is gone. (pervert.)

Atleast the game is stable, right? Wrong. It's infamous for it's instability. Every time you exit out of a level on your moon, crash. When placing objects, crash. Everything corrupts the game to pieces. It's even worse the LBP3, and that's saying a lot. Like, a lot. A really, really big "lot", considering LBP3 freezes every time you delete a sackbot. Sure, they did have a patch, but, thats kind of what they say with LBP3, and nobody is getting over it.

And there was no incentive to get it, no special thing. With LBP Vita, it brought everything to the table, not just touch features, but the memorizer, this, that. LBP PSP basically was what LBP would be like if all the developers were drunk. The only new feature was thats it's for PSP. And it has downgraded everything. And it has lots of skimpy girl outfits. Thats it.

So many things were cut in a rush. This game should get as much hate LBP3 gets in a year. In a day. Every day. For the rest of it's crappy lifetime. In which it's dead already, so we should celebrate.

Oh wait! I didn't even mention it only has two layers! And that the pod has been removed! And...
  • ThomasBib, KennethCar, MichealNubs and 42 others like this

#391219 The General video game discussion thread

Posted by EnochRoot on 19 December 2010 - 09:18 PM

Posted Image

A thread to for all those small discussions or queries involving the wonderful world of videogames!

All related posts welcome. So if you have something to post and don't think it merits a whole thread or if you just want a general discussion of gaming habits, the videogame industry or gaming behaviour please feel free to contribute.

And to kick off....with the January sales heading our way and retailers already hoping to clear older games to make room for the new can anyone recommend some bargain PS3 games they've spotted?

I purchased the sadly undeated Neir recently and was very pleasantly surprised by how much fun it is.
On the shelf of my local supermarket ASDA I spotted a couple of games all under £15..has anyone played them?Are they worth a purchase?

ModNation Racers (I know this is fun)

Kane & Lynch 2 ( I never played the 1st or this? )

Castlevania (Not long released?)

All opinions welcome.
  • ThomasBib, MichealNubs, leloDeextuppy and 42 others like this

#493252 memoriser tutorial

Posted by mirjanneke on 07 May 2014 - 04:49 PM

Welcome to my memoriser tutorial

I will try to keep it as simple and basic as possible.

A memoriser can help you in many ways, but I will focus on saving progress of a player.


First, a memoriser doesn't do anything by itself.

You will have program every little step of the way.

You will have to tell it what to save and when, and what it should do with it.

As a good friend taught me, tags are your best friend:)







But first lets take a look at the memoriser




On the bottom are 2 inputs

On the left is the one that activates the memoriser

On the right is the reset input

You can use different ways to activate these, a playersensor, or a tagsensor, anything basically that turns things on





On the left side of the memoriser are the inputs for events you want to save.

A task completed, secret found, puzzle finished, you name it.

Or the score a player got.

Don't forget to let it save every time something needs to be saved, it doesn't keep on saving!




On the right side of the memoriser is the output.

Here you tell it what to do when it's input is triggered.

You need to put logic here that will recreate the progress that was saved.


Here is when tags and tagsensors come in handy.


When a task is for filled, let it light up a tag to activate tagsensor on memoriser.

Next time a player comes to  the level, this sensor will be on again.

And its output on the other side will be on too.

Use this output to recreate the event you wanted to save.


for example

On my puzzle level I used 2 tagsensors and an orgate to trigger a tag that says a puzzle is finished.

1 Sensor responds to the player actually solving the puzzle.

The other sensor is set to respond to a tag triggered by the memoriser.

Either way the puzzle looks finished :)


Score saving works a bit different.

I'll make a separate post for it soon :)


If anything in here isn't clear, or if anyone wants to know more, just ask :)

I'll be more than happy to try and answer ;)


have a nice day ;)

  • EnochRoot, xerorogue, avundcv and 39 others like this

#467023 Invisible, non-colliding material

Posted by aratiatia on 03 December 2012 - 11:26 PM

Hey, can anyone tell me what Karting material has the same properties as LBP2 hologram or sticker material?

Since you can only place logic on material or objects, not tracks, fences or terrain, I want a material that is invisible (Karting hologram does not go invisible, just black) and non-colliding (that rules out force field material) that I can place for logic.

Any suggestions?

  • Ronaldsr, leloDeextuppy, Danielot and 37 others like this

#530307 LBN Sacknap Crown Competition

Posted by Pookachoo on 26 August 2016 - 06:46 AM



Sacknap Film and Game Competition


When your Sackboy, or Sackgirl dozes off, what do they dream of? Without the confines of the "real" world, Sackthings are free to do anything and become anyone!

Unleash your creativity - take us away from reality into the dream world with a new and original creation. You may use up to 3 levels, either contained in an Adventure, or simply linked on your Earth.

Remember that quality is more important than quantity - a short, yet highly refined level wins more favor from the judges than a large and unpolished one.

Publish your level no later than October 23rd and post the LBP.me link in the Sacknap Participants Thread: http://www.littlebig...cipants-thread/



This competition has 2 categories, with prizes being given for each. You must choose which category is appropriate for your creation (you cannot enter both)



This category is for levels that are entirely or mostly cinematic. Levels can have non-challenging gameplay, but the player should mainly be a spectator.



This category is for gameplay focused levels. You can have short cinematics, but most of the level should be interactive. Levels in this category should actively engage the player with some challenging elements.



The winner of each category will receive a Crown and rare LBN pin!




Additional pins for runner-ups may be given depending on the number of entries, and at the discretion of the judges.





Publish by 11:59pm GMT on October 23rd

Up to 3 linked levels

Levels must be playable in LBP3

One entry per creator

Include "LBN Sacknap" in the title

Specify either Film or Game category for your level (you may not enter both)





Can my dream level be a nightmare?

Yes, levels can be scary - Halloween is coming soon, after all! Just keep it suitable for kids in the community.


Am I allowed to co-create with a friend?

Yes, however only one Crown and one Pin will be awarded, and those will go to the profile on which the winning level is published.


What happens if the winner in either category already has a Crown or Pin?

The prizes will be passed on to 2nd place in that same category.


My level is half gameplay and half cinematic. Which category should I choose?

It's up for you to decide whether your level engages the player or makes them more a spectator.


Does this competition have anything to do with the upcoming MM game Dreams?

No. But if something about that game inspires you, that's fine - but it's not the main focus of the contest.

  • fabry800, BiggiSchnupsi, Ghostseeker and 36 others like this

#524980 Unravel

Posted by b-coli on 09 February 2016 - 01:59 PM




ok, now that i have your attention :)

Unravel came out yesterday in the states, i started playing it about 1 second after it said i could when 9pm came around here on the west coast. i spent about an hour playing it last night and really enjoyed the art style, the way they mix real images with gameplay. it DOES feel a lot like the first time you played LBP... cute character. its neat to watch yarny walk along and notice things as he/she goes. like when i was walking by a seesaw and there was a hedghog in the background walking, yarny turns his/her head and watched it walk past, or chases butterflies.. its neat. the puzzles are pretty basic, i can tell some are going to be a challenge and make you think a bit. :p: there are also little collectibles in each level. 


the way they do the main "hub" area where you choose which level you want to play, is neat too. you have to explore to find the level links, sorta like one of our LBN HUBS :p: 


i would highly recommend this game to anyone that likes LBP or pretty platformers. i am only a level and a half in and already think its worth the $20 price tag.


  • EnochRoot, ClockworkDemon, xerorogue and 36 others like this

#503839 Potatography in Japan

Posted by PotatoMuffins on 12 December 2014 - 12:00 PM

Hi! Thanks for all of your support and kind words in my autumn blog! :)
Because you liked my photos, I decided to make a Japan photo thread!
Please enjoy the photos, I will update them when I can :)
For now I will start with these!





  • b-coli, nirvana, Rasumii and 36 others like this

#509195 New Level Trailer

Posted by Under The Moons on 17 February 2015 - 03:42 PM

Hey guys,


So over the last week I'v been working on a level which I'm hoping will push the bar of what many casual LBPK players/ deniers think of the game.


Anyway, here's the link. https://www.youtube....h?v=3BIqRHfJEcY




  • MichaelJO, KennethCar, MichealNubs and 35 others like this

#455115 the weekly grunge: reviews by nirvana

Posted by nirvana on 06 July 2012 - 06:00 PM

Posted Image

hello all,

i've decided to create a review thread and am inviting anyone who has a level they would like to submit for constructive feedback to post their requests here. the only thing i ask is that it's a level for which i've never left feedback.

unlike some review threads, i am not going to rate a level through numerical or symbolic means (for instance stars, or percentages via category and overall grade). i'm not even going to say whether i've hearted a level. after playing this game for over two years, hearts mean different things to different people. i know people who heart levels on general enjoyment, others who heart only those levels that are truly memorable to them.

what i aim to do with my reviews is attempt to give my overall experience of each level and it's up to each individual to decide for themselves whether to play it or not. hopefully, if you're like me, you won't let any opinion sway you either way whether to play a level. what i do hope for is that these reviews will spark some discussion on levels being reviewed. for instance, whether as the creator or a player, if you disagree with any of my opinions, feel free to jump into the discussion, or point out aspects of a level i might have missed. most of all i hope that people will just have fun in this thread.

for my part, i will do my best to give reviews on at least a weekly basis, hopefully more, if the demand is there, offering specifics as to what i liked and what i didn't in areas applicable to each individual level, whether story, gameplay, level design, movie, etc. it's my goal to give fair, thorough reviews and all criticisms given are meant to be helpful. as i mentioned, if you have differing opinions, i welcome opposing viewpoints. i also reserve the right to review levels whose creators might not be members of this forum, but because the playing experience might be a unique one, i may feel compelled to comment.

so, if any of the above interests you, don't be shy and post your level. the weekly grunge thread is now open.
  • MichealNubs, leloDeextuppy, Noir Vasily and 33 others like this

#526785 Ai needs friends

Posted by TheLastDodo2016 on 08 April 2016 - 05:54 PM

Ai need friends my Psn is TheLastDodo2007
  • leloDeextuppy, lavonneko16, raymonduf60 and 32 others like this

#526556 Cracking down on QPQ

Posted by Pookachoo on 02 April 2016 - 12:15 AM

Some of you naughty Sacks haven't been doing your QPQ in the levels forum!

Okay, we realize things have slowed down a bit around here. So from now on postings in the LBP3 Levels Forum will require only 1 QPQ - it doesn't take long, and we will be enforcing this.

If you haven't done your QPQ yet, get going!


Whether you're a new Sack or an LBN veteran, please take a moment to review the New QPQ Rule


LBP1 and LBP2 levels will no longer require QPQ ;)

  • b-coli, lordwarblade, Ghostseeker and 31 others like this

#507742 LBP3 Crown Contest: The Origins of...

Posted by mirjanneke on 29 January 2015 - 11:21 AM

 LBN proudly presents our very first LBP3 Crown Contest    
The Origins of ...


Welcome to the very first LBN Crown Contest for LBP3!
After finding (our) Marbles and awakening our new Friends OddSock, Toggle and Swoop with the help of our new story Characters, it's time to find out where they all originated from.
The Story of their origins, lies somewhere in the Imagisphere...
OddSock, Toggle, Swoop, Newton, Papal Mache, Pinky, Marlon Random, Elena, etc, any Story Character is allowed.
We want you to find that Story and bring it to life in your own original Creation.
So get your Creativity going, and have a go at winning a shiny new Crown and the rare exclusive in game LBN winner's pin!
- Sign up between now and 7th June in the participants thread:



- Use the prefix (The Origins of) in your level's title.
- Put an entry in LBN ORIGIN CONTEST in the level description.
- 1 Entry per person.
- 1 (adventure) Level (which can hold up to 3 slots).
- Level must not have been published before.
- any genre of level allowed: platformer, movie, mini game etc.
- Tell the story of one or more new Characters....it can be about Toggle, Oddsock, Swoop, Newton, Pinky,Papal Mache, El Jeff or any of the great new lbp3 characters
- Publish between 1st and 7th June
First prize: A shiny new Crown, the rare exclusive LittleBignetwork in game winners pin and psn credit
        runner up prizes including psn credit and assorted LBP figures, t-shirts  etc.
Good luck to all you Creative Minds. :)

  • EnochRoot, b-coli, tin-cup-70 and 31 others like this

#518918 Lbp Classic Playing Glitch Ps3

Posted by girlinazure on 26 July 2015 - 08:41 PM

I got the video game a while ago and stopped playing for a while. After I got it out to play again, I put it in the PS3, and I clicked play, but when I tried to play it, the opening screen didn't show, it just stays black and doesn't do anything. It has been this way for sometime. I have tried fixing it, but I've failed so far?

Can anyone help me?

  • leloDeextuppy, Danielot, lucilegd1 and 29 others like this

#494927 Minecraft PS4 Edition

Posted by Bonnell7 on 11 June 2014 - 12:00 AM

Your blocks will never stack the same way ever again… kinda...




Minecraft: PS4 Edition:



  • Ryumera, Dr. Kandatto, SamuelHync and 29 others like this

#491137 Promotions

Posted by EnochRoot on 20 March 2014 - 08:59 PM



The time has come once again (some would say way overdue) to recognize the contributions and overall friendliness of the many great sackheads whose efforts help to make this site the friendly fun place it is.

The following members have gone out of their way to either support the forum in different ways, or just made it a friendlier, funner place for people to hang out and meet others with similar interests.

Don't feel overlooked if you don't see your name this time around... There will be more promotions in the near future ;)

Without further ado, it is time for.............



Happy Sacks

The heart and soul of the forum. A bunch of happy gadders, their love of LBP shines out in all they do and say. Always fun and friendly, happy to help anyone wherever and whenever they can...playing-creating-sharing...they can do it all in top LBP style!





Rpg Maker











A group of fun experienced sacks, accomplished creators who are happy to share their insight, answer queries, post feedback and undertake sometimes arduous, boring tasks to help keep things running smoothly.









Honored Sacks

Sacks recognized for their work, achievements, positive input everywhere on the site and throughout the wonderful sackverse that is LittleBigPlanet. The embodiment of the PLAY-SHARE-CREATE ethos.




Congratulations to everyone!!!
Our sincere thanks for everything you do to help make this site the special place that it is.
And a GIANT THANK YOU!!!! to our current staff of volunteers for helping everything run smoothly. ;)

b-coli, FIyingIrishman, EnochRoot & rkNrolla (and off course our lovely team!)

Keep posting and having fun folks! Next round of promotions soon! :D

  • the sexy sack man, b-coli, Rasumii and 27 others like this

#489658 What was your favorite memory from Little Big Planet

Posted by Teatrees on 17 February 2014 - 04:52 PM

Wow, I, I miss this game so much. It was my way to show my creativeness. What was my favorite memory? My first My Moon Level. I started in 2010. :( I wish time didn't go so fast and LBP2 was still full of lots of players. It just makes me sad not only the less popularity of the game but the awesome fansites going down. :( 

  • Lbphart3, OscarBentley, Karastww and 27 others like this

#482835 LBN Birthday Calendar

Posted by mr moneypenny on 18 August 2013 - 06:26 PM

Before the LBN crash and rebirth some months ago, there was, among the other features, a calendar. For me, that calendar only served one sole purpose: telling the birthdays of the other members. After it dissapeared (at least I can't seem to find it anywhere), it became impossible to keep track of everyone's birthdays! I can't remember them all, nor browse the members page daily just in case! But moneypenny to the rescue!

Note that this calendar was made out of the "members online the last 24 hours" display, thus it doesn't yet contain that many names. If you want to be included or removed (for some reason) or if there are any errors, please comment below or pm me.

Now here we go!














  • the sexy sack man, b-coli, FlyingIrishMan and 27 others like this

IPB skins by Skinbox